WAR FACTORY
Listed here are a FEW of the over 40 units you will encounter on the
battlefield. Study them closely, as you will soon be dealing
with them in one way or another.
Mobile Construction Vehicle
The Mobile Construction Vehicle allows creation or expansion of a base.
Although expensive, the MCV is useful to have around if the original
Construction Yard (a favorite target of the enemy) is destroyed or
captured. As with any other construction facility, the more of them you
have, the faster construction will proceed.

Badger Bomber
The Badger Bomber is the transport
plane used for dropping Paratroopers
and Parachute Bombs onto a designated target. It is somewhat slow, and
its lack of armor can make it a snack for any enemy AA-guns that may be
guarding the target.
Apache Longbow
The Allies attack helicopter is loaded with hellfire
missiles, allowing it to destroy armored targets with ease. Used in
conjunction with naval or ground attacks, the Longbow is an ideal support
aircraft, able to rapidly inflict additional damage to a target - usually
with little or no return fire.

AT Mine Layer
The Anti-Tank Mine Layer is one of the most effective units
on the Allied side. Able to destroy most units with just one mine, a
savvy commander can neutralize an enemy force before they get near a
base. The Mine Layer carries 5 mines, and can be reloaded at the Service
Depot.
MIG
This fast-attack craft carries a limited number of powerful
and accurate missiles. Used in hit-and-run tacticts, the MIG can remove
armored craft before they can become a threat.

Medium Tank
This higher-grade Allied Tank is just as well
armored, faster, and less costly than the Soviet Heavy Tank, though armed
with only a single barrel. Used in groups with Light Tanks, the Medium
Tank can draw fire while the Light Tanks destroy the threat.
Supply Truck
In use by both Allies and Soviets, the Supply Truck is vital
to carrying necessary equipment back and forth from the front lines.
Low armor make this an easy target by any mechanized unit.

Submarine
Silent and stealthy, Submarines can attack ships from afar.
Subs must surface to fire, giving away their position, and opening
themselves up to any nearby units that can hit them.
HIND
Large and armored, the Hind uses its high-velocity Vulcan
chain-gun to tear apart enemy units and structures. Equipped with a
large ammo supply, the Hind will follow its target for quite some time,
all the while tearing away at its defenses.

V2 Rocket Launcher
The V2 Launcher can destroy most buildings with just two
rockets. Factor in its incredible range, and it is easy to see why the
Allies fear this weapons platform. Its drawbacks are its light armor,
long reload time, and inability to hit fast-moving targets.
Cruiser
Slow moving death. What the Cruiser lacks in speed, it
makes up for in firepower and range. Able to lob destruction onto
targets incredible distances away, this ship can decimate an enemy base
in minutes. A favorite target of Submarines, these ships have no
sea-based defenses, relying on the faster moving Destroyer and Gunboat to
protect them.
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